TATER REALMSWorld Guide

Traveler

Mira Vell

Painted portrait of Mira Vell, who asks the Waykeeper to protect her friend’s light
Current game artwork.

Background and story

Mira arrives asking the Waykeeper to keep a light burning. Someone wants the world to forget her friend Linnet. Her promise draws the company onto a road that should not exist.

Mira brings the outside world to the Waykeeper’s door. Her request is personal: she is carrying a light for Linnet, and asks the company to help keep that promise. The journey begins with responsibility for one friend rather than a search for treasure.

Her relationship with Linnet gives the lantern custom a human meaning. A lamp matters because someone has chosen to remember another person. Mira’s role is to make that choice visible to the Waykeeper and to the company.

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